Counterspelling

Counterspelling

 * Spell Defense
 * Free action
 * Interrupt action (-5 initiative)
 * Each combat turn you have a pool of dice = counterspelling skill
 * Can protect a number of people <= Magic
 * Dice are added to the defense test of everyone protected.
 * Dispelling
 * Spell
 * Counterspelling + Magic [Astral] vs Spell Force + Caster Magic (+ karmet spend on quickening spell)
 * Net hits reduce number of hits caster had in casting spell.
 * Drain for dispelling is as if you cast the spell yourself
 * Ritual Despelling
 * Counterspelling + Magic [Astral] vs dice pool equal tot sum of the voce of the spell and total magic of all participants
 * Drain for dispelling is 2 x hits of opposed test